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Requires permission check every time event is generated. Requires generalization of permissions: ask arbitrary number of parents whether it's OK to tell about node (eg. watching /dir/subdir/x when /dir is deleted: root permissions will now determine whether we fire event). Add test that we don't leak information on whether a file exists or not. Signed-off-by: Rusty Russel <rusty@rustcorp.com.au> Signed-off-by: Christian Limpach <Christian.Limpach@cl.cam.ac.uk>
314 lines
7.6 KiB
C
314 lines
7.6 KiB
C
/*
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Watch code for Xen Store Daemon.
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Copyright (C) 2005 Rusty Russell IBM Corporation
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdio.h>
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#include <sys/types.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <time.h>
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#include <assert.h>
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#include "talloc.h"
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#include "list.h"
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#include "xenstored_watch.h"
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#include "xs_lib.h"
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#include "utils.h"
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#include "xenstored_test.h"
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#include "xenstored_domain.h"
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/* FIXME: time out unacked watches. */
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struct watch_event
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{
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/* The events on this watch. */
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struct list_head list;
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/* Data to send (node\0token\0). */
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unsigned int len;
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char *data;
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};
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struct watch
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{
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/* Watches on this connection */
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struct list_head list;
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/* Current outstanding events applying to this watch. */
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struct list_head events;
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/* Is this relative to connnection's implicit path? */
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const char *relative_path;
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char *token;
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char *node;
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};
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/* Look through our watches: if any of them have an event, queue it. */
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void queue_next_event(struct connection *conn)
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{
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struct watch_event *event;
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struct watch *watch;
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/* We had a reply queued already? Send it: other end will
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* discard watch. */
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if (conn->waiting_reply) {
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conn->out = conn->waiting_reply;
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conn->waiting_reply = NULL;
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conn->waiting_for_ack = NULL;
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return;
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}
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/* If we're already waiting for ack, don't queue more. */
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if (conn->waiting_for_ack)
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return;
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list_for_each_entry(watch, &conn->watches, list) {
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event = list_top(&watch->events, struct watch_event, list);
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if (event) {
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conn->waiting_for_ack = watch;
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send_reply(conn,XS_WATCH_EVENT,event->data,event->len);
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break;
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}
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}
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}
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static int destroy_watch_event(void *_event)
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{
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struct watch_event *event = _event;
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trace_destroy(event, "watch_event");
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return 0;
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}
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static void add_event(struct connection *conn,
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struct watch *watch, const char *node)
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{
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struct watch_event *event;
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/* Check read permission: no permission, no watch event.
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* If it doesn't exist, we need permission to read parent.
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*/
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if (!check_node_perms(conn, node, XS_PERM_READ|XS_PERM_ENOENT_OK)) {
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fprintf(stderr, "No permission for %s\n", node);
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return;
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}
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if (watch->relative_path) {
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node += strlen(watch->relative_path);
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if (*node == '/') /* Could be "" */
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node++;
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}
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event = talloc(watch, struct watch_event);
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event->len = strlen(node) + 1 + strlen(watch->token) + 1;
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event->data = talloc_array(event, char, event->len);
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strcpy(event->data, node);
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strcpy(event->data + strlen(node) + 1, watch->token);
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talloc_set_destructor(event, destroy_watch_event);
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list_add_tail(&event->list, &watch->events);
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trace_create(event, "watch_event");
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}
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/* FIXME: we fail to fire on out of memory. Should drop connections. */
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void fire_watches(struct connection *conn, const char *node, bool recurse)
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{
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struct connection *i;
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struct watch *watch;
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/* During transactions, don't fire watches. */
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if (conn->transaction)
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return;
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/* Create an event for each watch. Don't send to self. */
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list_for_each_entry(i, &connections, list) {
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if (i == conn)
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continue;
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list_for_each_entry(watch, &i->watches, list) {
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if (is_child(node, watch->node))
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add_event(i, watch, node);
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else if (recurse && is_child(watch->node, node))
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add_event(i, watch, watch->node);
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else
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continue;
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/* If connection not doing anything, queue this. */
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if (!i->out)
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queue_next_event(i);
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}
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}
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}
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static int destroy_watch(void *_watch)
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{
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trace_destroy(_watch, "watch");
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return 0;
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}
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void shortest_watch_ack_timeout(struct timeval *tv)
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{
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(void)tv;
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#if 0 /* FIXME */
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struct watch *watch;
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list_for_each_entry(watch, &watches, list) {
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struct watch_event *i;
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list_for_each_entry(i, &watch->events, list) {
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if (!timerisset(&i->timeout))
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continue;
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if (!timerisset(tv) || timercmp(&i->timeout, tv, <))
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*tv = i->timeout;
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}
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}
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#endif
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}
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void check_watch_ack_timeout(void)
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{
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#if 0
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struct watch *watch;
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struct timeval now;
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gettimeofday(&now, NULL);
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list_for_each_entry(watch, &watches, list) {
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struct watch_event *i, *tmp;
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list_for_each_entry_safe(i, tmp, &watch->events, list) {
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if (!timerisset(&i->timeout))
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continue;
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if (timercmp(&i->timeout, &now, <)) {
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xprintf("Warning: timeout on watch event %s"
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" token %s\n",
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i->node, watch->token);
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trace_watch_timeout(watch->conn, i->node,
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watch->token);
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timerclear(&i->timeout);
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}
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}
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}
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#endif
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}
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void do_watch(struct connection *conn, struct buffered_data *in)
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{
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struct watch *watch;
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char *vec[2];
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bool relative;
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if (get_strings(in, vec, ARRAY_SIZE(vec)) != ARRAY_SIZE(vec)) {
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send_error(conn, EINVAL);
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return;
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}
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relative = !strstarts(vec[0], "/");
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vec[0] = canonicalize(conn, vec[0]);
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if (!is_valid_nodename(vec[0])) {
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send_error(conn, errno);
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return;
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}
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watch = talloc(conn, struct watch);
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watch->node = talloc_strdup(watch, vec[0]);
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watch->token = talloc_strdup(watch, vec[1]);
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if (relative)
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watch->relative_path = get_implicit_path(conn);
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else
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watch->relative_path = NULL;
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INIT_LIST_HEAD(&watch->events);
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list_add_tail(&watch->list, &conn->watches);
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trace_create(watch, "watch");
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talloc_set_destructor(watch, destroy_watch);
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send_ack(conn, XS_WATCH);
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}
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void do_watch_ack(struct connection *conn, const char *token)
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{
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struct watch_event *event;
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if (!token) {
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send_error(conn, EINVAL);
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return;
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}
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if (!conn->waiting_for_ack) {
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send_error(conn, ENOENT);
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return;
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}
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if (!streq(conn->waiting_for_ack->token, token)) {
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/* They're confused: this will cause us to send event again */
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conn->waiting_for_ack = NULL;
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send_error(conn, EINVAL);
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return;
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}
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/* Remove event: after ack sent, core will call queue_next_event */
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event = list_top(&conn->waiting_for_ack->events, struct watch_event,
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list);
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list_del(&event->list);
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talloc_free(event);
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conn->waiting_for_ack = NULL;
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send_ack(conn, XS_WATCH_ACK);
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}
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void do_unwatch(struct connection *conn, struct buffered_data *in)
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{
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struct watch *watch;
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char *node, *vec[2];
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if (get_strings(in, vec, ARRAY_SIZE(vec)) != ARRAY_SIZE(vec)) {
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send_error(conn, EINVAL);
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return;
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}
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/* We don't need to worry if we're waiting for an ack for the
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* watch we're deleting: conn->waiting_for_ack was reset by
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* this command in consider_message anyway. */
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node = canonicalize(conn, vec[0]);
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list_for_each_entry(watch, &conn->watches, list) {
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if (streq(watch->node, node) && streq(watch->token, vec[1])) {
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list_del(&watch->list);
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talloc_free(watch);
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send_ack(conn, XS_UNWATCH);
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return;
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}
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}
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send_error(conn, ENOENT);
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}
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#ifdef TESTING
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void dump_watches(struct connection *conn)
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{
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struct watch *watch;
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struct watch_event *event;
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if (conn->waiting_for_ack)
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printf(" waiting_for_ack for watch on %s token %s\n",
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conn->waiting_for_ack->node,
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conn->waiting_for_ack->token);
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list_for_each_entry(watch, &conn->watches, list) {
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printf(" watch on %s token %s\n",
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watch->node, watch->token);
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list_for_each_entry(event, &watch->events, list)
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printf(" event: %s\n", event->data);
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}
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}
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#endif
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