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Many files: Small cleanups. Faster checksum calculation for console UDP packets.
598 lines
15 KiB
C
598 lines
15 KiB
C
/*
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* linux/kernel/timer.c
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*
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* Kernel internal timers, kernel timekeeping, basic process system calls
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*
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* Copyright (C) 1991, 1992 Linus Torvalds
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*
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* 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better.
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*
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* 1997-09-10 Updated NTP code according to technical memorandum Jan '96
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* "A Kernel Model for Precision Timekeeping" by Dave Mills
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* 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to
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* serialize accesses to xtime/lost_ticks).
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* Copyright (C) 1998 Andrea Arcangeli
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* 1999-03-10 Improved NTP compatibility by Ulrich Windl
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*/
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#include <linux/config.h>
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#include <linux/mm.h>
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#include <linux/time.h>
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#include <linux/timer.h>
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#include <linux/timex.h>
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#include <linux/tqueue.h>
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#include <linux/delay.h>
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//#include <linux/smp_lock.h>
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#include <linux/interrupt.h>
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//#include <linux/kernel_stat.h>
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#include <xeno/event.h>
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#include <asm/uaccess.h>
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/*
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* Timekeeping variables
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*/
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long tick = (1000000 + HZ/2) / HZ; /* timer interrupt period */
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/* The current time */
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struct timeval xtime __attribute__ ((aligned (16)));
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/* Don't completely fail for HZ > 500. */
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int tickadj = 500/HZ ? : 1; /* microsecs */
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DECLARE_TASK_QUEUE(tq_timer);
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DECLARE_TASK_QUEUE(tq_immediate);
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/*
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* phase-lock loop variables
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*/
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/* TIME_ERROR prevents overwriting the CMOS clock */
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int time_state = TIME_OK; /* clock synchronization status */
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int time_status = STA_UNSYNC; /* clock status bits */
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long time_offset; /* time adjustment (us) */
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long time_constant = 2; /* pll time constant */
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long time_tolerance = MAXFREQ; /* frequency tolerance (ppm) */
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long time_precision = 1; /* clock precision (us) */
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long time_maxerror = NTP_PHASE_LIMIT; /* maximum error (us) */
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long time_esterror = NTP_PHASE_LIMIT; /* estimated error (us) */
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long time_phase; /* phase offset (scaled us) */
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long time_freq = ((1000000 + HZ/2) % HZ - HZ/2) << SHIFT_USEC;
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/* frequency offset (scaled ppm)*/
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long time_adj; /* tick adjust (scaled 1 / HZ) */
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long time_reftime; /* time at last adjustment (s) */
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long time_adjust;
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long time_adjust_step;
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unsigned long event;
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unsigned long volatile jiffies;
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unsigned int * prof_buffer;
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unsigned long prof_len;
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unsigned long prof_shift;
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/*
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* Event timer code
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*/
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#define TVN_BITS 6
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#define TVR_BITS 8
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#define TVN_SIZE (1 << TVN_BITS)
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#define TVR_SIZE (1 << TVR_BITS)
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#define TVN_MASK (TVN_SIZE - 1)
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#define TVR_MASK (TVR_SIZE - 1)
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struct timer_vec {
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int index;
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struct list_head vec[TVN_SIZE];
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};
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struct timer_vec_root {
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int index;
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struct list_head vec[TVR_SIZE];
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};
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static struct timer_vec tv5;
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static struct timer_vec tv4;
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static struct timer_vec tv3;
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static struct timer_vec tv2;
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static struct timer_vec_root tv1;
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static struct timer_vec * const tvecs[] = {
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(struct timer_vec *)&tv1, &tv2, &tv3, &tv4, &tv5
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};
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#define NOOF_TVECS (sizeof(tvecs) / sizeof(tvecs[0]))
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void init_timervecs (void)
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{
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int i;
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for (i = 0; i < TVN_SIZE; i++) {
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INIT_LIST_HEAD(tv5.vec + i);
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INIT_LIST_HEAD(tv4.vec + i);
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INIT_LIST_HEAD(tv3.vec + i);
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INIT_LIST_HEAD(tv2.vec + i);
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}
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for (i = 0; i < TVR_SIZE; i++)
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INIT_LIST_HEAD(tv1.vec + i);
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}
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static unsigned long timer_jiffies;
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static inline void internal_add_timer(struct timer_list *timer)
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{
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/*
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* must be cli-ed when calling this
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*/
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unsigned long expires = timer->expires;
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unsigned long idx = expires - timer_jiffies;
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struct list_head * vec;
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if (idx < TVR_SIZE) {
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int i = expires & TVR_MASK;
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vec = tv1.vec + i;
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} else if (idx < 1 << (TVR_BITS + TVN_BITS)) {
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int i = (expires >> TVR_BITS) & TVN_MASK;
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vec = tv2.vec + i;
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} else if (idx < 1 << (TVR_BITS + 2 * TVN_BITS)) {
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int i = (expires >> (TVR_BITS + TVN_BITS)) & TVN_MASK;
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vec = tv3.vec + i;
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} else if (idx < 1 << (TVR_BITS + 3 * TVN_BITS)) {
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int i = (expires >> (TVR_BITS + 2 * TVN_BITS)) & TVN_MASK;
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vec = tv4.vec + i;
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} else if ((signed long) idx < 0) {
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/* can happen if you add a timer with expires == jiffies,
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* or you set a timer to go off in the past
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*/
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vec = tv1.vec + tv1.index;
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} else if (idx <= 0xffffffffUL) {
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int i = (expires >> (TVR_BITS + 3 * TVN_BITS)) & TVN_MASK;
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vec = tv5.vec + i;
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} else {
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/* Can only get here on architectures with 64-bit jiffies */
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INIT_LIST_HEAD(&timer->list);
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return;
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}
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/*
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* Timers are FIFO!
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*/
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list_add(&timer->list, vec->prev);
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}
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/* Initialize both explicitly - let's try to have them in the same cache line */
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spinlock_t timerlist_lock = SPIN_LOCK_UNLOCKED;
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#ifdef CONFIG_SMP
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volatile struct timer_list * volatile running_timer;
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#define timer_enter(t) do { running_timer = t; mb(); } while (0)
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#define timer_exit() do { running_timer = NULL; } while (0)
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#define timer_is_running(t) (running_timer == t)
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#define timer_synchronize(t) while (timer_is_running(t)) barrier()
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#else
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#define timer_enter(t) do { } while (0)
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#define timer_exit() do { } while (0)
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#endif
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void add_timer(struct timer_list *timer)
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{
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unsigned long flags;
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spin_lock_irqsave(&timerlist_lock, flags);
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if (timer_pending(timer))
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goto bug;
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internal_add_timer(timer);
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spin_unlock_irqrestore(&timerlist_lock, flags);
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return;
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bug:
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spin_unlock_irqrestore(&timerlist_lock, flags);
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printk("bug: kernel timer added twice at %p.\n",
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__builtin_return_address(0));
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}
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static inline int detach_timer (struct timer_list *timer)
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{
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if (!timer_pending(timer))
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return 0;
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list_del(&timer->list);
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return 1;
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}
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int mod_timer(struct timer_list *timer, unsigned long expires)
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{
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int ret;
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unsigned long flags;
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spin_lock_irqsave(&timerlist_lock, flags);
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timer->expires = expires;
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ret = detach_timer(timer);
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internal_add_timer(timer);
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spin_unlock_irqrestore(&timerlist_lock, flags);
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return ret;
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}
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int del_timer(struct timer_list * timer)
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{
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int ret;
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unsigned long flags;
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spin_lock_irqsave(&timerlist_lock, flags);
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ret = detach_timer(timer);
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timer->list.next = timer->list.prev = NULL;
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spin_unlock_irqrestore(&timerlist_lock, flags);
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return ret;
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}
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#ifdef CONFIG_SMP
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void sync_timers(void)
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{
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spin_unlock_wait(&global_bh_lock);
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}
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/*
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* SMP specific function to delete periodic timer.
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* Caller must disable by some means restarting the timer
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* for new. Upon exit the timer is not queued and handler is not running
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* on any CPU. It returns number of times, which timer was deleted
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* (for reference counting).
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*/
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int del_timer_sync(struct timer_list * timer)
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{
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int ret = 0;
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for (;;) {
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unsigned long flags;
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int running;
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spin_lock_irqsave(&timerlist_lock, flags);
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ret += detach_timer(timer);
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timer->list.next = timer->list.prev = 0;
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running = timer_is_running(timer);
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spin_unlock_irqrestore(&timerlist_lock, flags);
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if (!running)
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break;
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timer_synchronize(timer);
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}
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return ret;
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}
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#endif
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static inline void cascade_timers(struct timer_vec *tv)
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{
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/* cascade all the timers from tv up one level */
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struct list_head *head, *curr, *next;
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head = tv->vec + tv->index;
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curr = head->next;
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/*
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* We are removing _all_ timers from the list, so we don't have to
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* detach them individually, just clear the list afterwards.
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*/
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while (curr != head) {
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struct timer_list *tmp;
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tmp = list_entry(curr, struct timer_list, list);
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next = curr->next;
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list_del(curr); /* not needed */
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internal_add_timer(tmp);
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curr = next;
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}
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INIT_LIST_HEAD(head);
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tv->index = (tv->index + 1) & TVN_MASK;
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}
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static inline void run_timer_list(void)
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{
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spin_lock_irq(&timerlist_lock);
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while ((long)(jiffies - timer_jiffies) >= 0) {
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struct list_head *head, *curr;
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if (!tv1.index) {
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int n = 1;
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do {
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cascade_timers(tvecs[n]);
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} while (tvecs[n]->index == 1 && ++n < NOOF_TVECS);
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}
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repeat:
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head = tv1.vec + tv1.index;
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curr = head->next;
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if (curr != head) {
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struct timer_list *timer;
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void (*fn)(unsigned long);
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unsigned long data;
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timer = list_entry(curr, struct timer_list, list);
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fn = timer->function;
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data= timer->data;
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detach_timer(timer);
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timer->list.next = timer->list.prev = NULL;
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timer_enter(timer);
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spin_unlock_irq(&timerlist_lock);
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fn(data);
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spin_lock_irq(&timerlist_lock);
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timer_exit();
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goto repeat;
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}
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++timer_jiffies;
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tv1.index = (tv1.index + 1) & TVR_MASK;
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}
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spin_unlock_irq(&timerlist_lock);
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}
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spinlock_t tqueue_lock = SPIN_LOCK_UNLOCKED;
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void tqueue_bh(void)
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{
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run_task_queue(&tq_timer);
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}
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void immediate_bh(void)
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{
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run_task_queue(&tq_immediate);
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}
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/*
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* this routine handles the overflow of the microsecond field
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*
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* The tricky bits of code to handle the accurate clock support
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* were provided by Dave Mills (Mills@UDEL.EDU) of NTP fame.
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* They were originally developed for SUN and DEC kernels.
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* All the kudos should go to Dave for this stuff.
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*
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*/
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static void second_overflow(void)
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{
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long ltemp;
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/* Bump the maxerror field */
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time_maxerror += time_tolerance >> SHIFT_USEC;
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if ( time_maxerror > NTP_PHASE_LIMIT ) {
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time_maxerror = NTP_PHASE_LIMIT;
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time_status |= STA_UNSYNC;
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}
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/*
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* Leap second processing. If in leap-insert state at
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* the end of the day, the system clock is set back one
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* second; if in leap-delete state, the system clock is
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* set ahead one second. The microtime() routine or
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* external clock driver will insure that reported time
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* is always monotonic. The ugly divides should be
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* replaced.
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*/
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switch (time_state) {
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case TIME_OK:
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if (time_status & STA_INS)
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time_state = TIME_INS;
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else if (time_status & STA_DEL)
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time_state = TIME_DEL;
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break;
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case TIME_INS:
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if (xtime.tv_sec % 86400 == 0) {
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xtime.tv_sec--;
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time_state = TIME_OOP;
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printk(KERN_NOTICE "Clock: inserting leap second 23:59:60 UTC\n");
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}
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break;
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case TIME_DEL:
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if ((xtime.tv_sec + 1) % 86400 == 0) {
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xtime.tv_sec++;
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time_state = TIME_WAIT;
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printk(KERN_NOTICE "Clock: deleting leap second 23:59:59 UTC\n");
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}
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break;
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case TIME_OOP:
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time_state = TIME_WAIT;
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break;
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case TIME_WAIT:
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if (!(time_status & (STA_INS | STA_DEL)))
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time_state = TIME_OK;
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}
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/*
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* Compute the phase adjustment for the next second. In
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* PLL mode, the offset is reduced by a fixed factor
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* times the time constant. In FLL mode the offset is
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* used directly. In either mode, the maximum phase
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* adjustment for each second is clamped so as to spread
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* the adjustment over not more than the number of
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* seconds between updates.
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*/
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if (time_offset < 0) {
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ltemp = -time_offset;
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if (!(time_status & STA_FLL))
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ltemp >>= SHIFT_KG + time_constant;
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if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE)
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ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE;
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time_offset += ltemp;
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time_adj = -ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE);
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} else {
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ltemp = time_offset;
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if (!(time_status & STA_FLL))
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ltemp >>= SHIFT_KG + time_constant;
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if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE)
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ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE;
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time_offset -= ltemp;
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time_adj = ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE);
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}
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if (ltemp < 0)
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time_adj -= -ltemp >>
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(SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);
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else
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time_adj += ltemp >>
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(SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);
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#if HZ == 100
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/* Compensate for (HZ==100) != (1 << SHIFT_HZ).
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* Add 25% and 3.125% to get 128.125; => only 0.125% error (p. 14)
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*/
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if (time_adj < 0)
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time_adj -= (-time_adj >> 2) + (-time_adj >> 5);
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else
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time_adj += (time_adj >> 2) + (time_adj >> 5);
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#endif
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}
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/* in the NTP reference this is called "hardclock()" */
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static void update_wall_time_one_tick(void)
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{
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if ( (time_adjust_step = time_adjust) != 0 ) {
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/* We are doing an adjtime thing.
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*
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* Prepare time_adjust_step to be within bounds.
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* Note that a positive time_adjust means we want the clock
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* to run faster.
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*
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* Limit the amount of the step to be in the range
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* -tickadj .. +tickadj
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*/
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if (time_adjust > tickadj)
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time_adjust_step = tickadj;
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else if (time_adjust < -tickadj)
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time_adjust_step = -tickadj;
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/* Reduce by this step the amount of time left */
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time_adjust -= time_adjust_step;
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}
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xtime.tv_usec += tick + time_adjust_step;
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/*
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* Advance the phase, once it gets to one microsecond, then
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* advance the tick more.
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*/
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time_phase += time_adj;
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if (time_phase <= -FINEUSEC) {
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long ltemp = -time_phase >> SHIFT_SCALE;
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time_phase += ltemp << SHIFT_SCALE;
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xtime.tv_usec -= ltemp;
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}
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else if (time_phase >= FINEUSEC) {
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long ltemp = time_phase >> SHIFT_SCALE;
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time_phase -= ltemp << SHIFT_SCALE;
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xtime.tv_usec += ltemp;
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}
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}
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/*
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* Using a loop looks inefficient, but "ticks" is
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* usually just one (we shouldn't be losing ticks,
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* we're doing this this way mainly for interrupt
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* latency reasons, not because we think we'll
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* have lots of lost timer ticks
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*/
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static void update_wall_time(unsigned long ticks)
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{
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do {
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ticks--;
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update_wall_time_one_tick();
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} while (ticks);
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if (xtime.tv_usec >= 1000000) {
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xtime.tv_usec -= 1000000;
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xtime.tv_sec++;
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second_overflow();
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}
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}
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static inline void do_process_times(struct task_struct *p,
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unsigned long user, unsigned long system)
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{
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}
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void update_one_process(struct task_struct *p, unsigned long user,
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unsigned long system, int cpu)
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{
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do_process_times(p, user, system);
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}
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/*
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* Called from the timer interrupt handler to charge one tick to the current
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* process. user_tick is 1 if the tick is user time, 0 for system.
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*/
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void update_process_times(int user_tick)
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{
|
|
struct task_struct *p = current;
|
|
int cpu = smp_processor_id(), system = user_tick ^ 1;
|
|
|
|
update_one_process(p, user_tick, system, cpu);
|
|
|
|
if ( --p->counter <= 0 )
|
|
{
|
|
p->counter = 0;
|
|
set_bit(_HYP_EVENT_NEED_RESCHED, &p->hyp_events);
|
|
}
|
|
}
|
|
|
|
|
|
/* jiffies at the most recent update of wall time */
|
|
unsigned long wall_jiffies;
|
|
|
|
/*
|
|
* This spinlock protect us from races in SMP while playing with xtime. -arca
|
|
*/
|
|
rwlock_t xtime_lock = RW_LOCK_UNLOCKED;
|
|
|
|
static inline void update_times(void)
|
|
{
|
|
unsigned long ticks;
|
|
|
|
/*
|
|
* update_times() is run from the raw timer_bh handler so we
|
|
* just know that the irqs are locally enabled and so we don't
|
|
* need to save/restore the flags of the local CPU here. -arca
|
|
*/
|
|
write_lock_irq(&xtime_lock);
|
|
|
|
ticks = jiffies - wall_jiffies;
|
|
if (ticks) {
|
|
wall_jiffies += ticks;
|
|
update_wall_time(ticks);
|
|
}
|
|
write_unlock_irq(&xtime_lock);
|
|
}
|
|
|
|
void timer_bh(void)
|
|
{
|
|
update_times();
|
|
run_timer_list();
|
|
}
|
|
|
|
#include <xeno/errno.h>
|
|
#include <xeno/sched.h>
|
|
#include <xeno/lib.h>
|
|
#include <xeno/config.h>
|
|
#include <xeno/smp.h>
|
|
#include <xeno/irq.h>
|
|
#include <asm/msr.h>
|
|
|
|
void do_timer(struct pt_regs *regs)
|
|
{
|
|
|
|
(*(unsigned long *)&jiffies)++;
|
|
|
|
if ( !using_apic_timer )
|
|
update_process_times(user_mode(regs));
|
|
|
|
mark_bh(TIMER_BH);
|
|
if (TQ_ACTIVE(tq_timer))
|
|
mark_bh(TQUEUE_BH);
|
|
}
|
|
|
|
void get_fast_time(struct timeval * tm)
|
|
{
|
|
*tm=xtime;
|
|
}
|