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xen/xen/common/timer.c
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kaf24@scramble.cl.cam.ac.uk de0dff07cc bitkeeper revision 1.396 (3f4d2199UsCzVuRmn-0-L6lh9VGYZg)
Many files:
  Small cleanups. Faster checksum calculation for console UDP packets.
2003-08-27 21:24:41 +00:00

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C

/*
* linux/kernel/timer.c
*
* Kernel internal timers, kernel timekeeping, basic process system calls
*
* Copyright (C) 1991, 1992 Linus Torvalds
*
* 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better.
*
* 1997-09-10 Updated NTP code according to technical memorandum Jan '96
* "A Kernel Model for Precision Timekeeping" by Dave Mills
* 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to
* serialize accesses to xtime/lost_ticks).
* Copyright (C) 1998 Andrea Arcangeli
* 1999-03-10 Improved NTP compatibility by Ulrich Windl
*/
#include <linux/config.h>
#include <linux/mm.h>
#include <linux/time.h>
#include <linux/timer.h>
#include <linux/timex.h>
#include <linux/tqueue.h>
#include <linux/delay.h>
//#include <linux/smp_lock.h>
#include <linux/interrupt.h>
//#include <linux/kernel_stat.h>
#include <xeno/event.h>
#include <asm/uaccess.h>
/*
* Timekeeping variables
*/
long tick = (1000000 + HZ/2) / HZ; /* timer interrupt period */
/* The current time */
struct timeval xtime __attribute__ ((aligned (16)));
/* Don't completely fail for HZ > 500. */
int tickadj = 500/HZ ? : 1; /* microsecs */
DECLARE_TASK_QUEUE(tq_timer);
DECLARE_TASK_QUEUE(tq_immediate);
/*
* phase-lock loop variables
*/
/* TIME_ERROR prevents overwriting the CMOS clock */
int time_state = TIME_OK; /* clock synchronization status */
int time_status = STA_UNSYNC; /* clock status bits */
long time_offset; /* time adjustment (us) */
long time_constant = 2; /* pll time constant */
long time_tolerance = MAXFREQ; /* frequency tolerance (ppm) */
long time_precision = 1; /* clock precision (us) */
long time_maxerror = NTP_PHASE_LIMIT; /* maximum error (us) */
long time_esterror = NTP_PHASE_LIMIT; /* estimated error (us) */
long time_phase; /* phase offset (scaled us) */
long time_freq = ((1000000 + HZ/2) % HZ - HZ/2) << SHIFT_USEC;
/* frequency offset (scaled ppm)*/
long time_adj; /* tick adjust (scaled 1 / HZ) */
long time_reftime; /* time at last adjustment (s) */
long time_adjust;
long time_adjust_step;
unsigned long event;
unsigned long volatile jiffies;
unsigned int * prof_buffer;
unsigned long prof_len;
unsigned long prof_shift;
/*
* Event timer code
*/
#define TVN_BITS 6
#define TVR_BITS 8
#define TVN_SIZE (1 << TVN_BITS)
#define TVR_SIZE (1 << TVR_BITS)
#define TVN_MASK (TVN_SIZE - 1)
#define TVR_MASK (TVR_SIZE - 1)
struct timer_vec {
int index;
struct list_head vec[TVN_SIZE];
};
struct timer_vec_root {
int index;
struct list_head vec[TVR_SIZE];
};
static struct timer_vec tv5;
static struct timer_vec tv4;
static struct timer_vec tv3;
static struct timer_vec tv2;
static struct timer_vec_root tv1;
static struct timer_vec * const tvecs[] = {
(struct timer_vec *)&tv1, &tv2, &tv3, &tv4, &tv5
};
#define NOOF_TVECS (sizeof(tvecs) / sizeof(tvecs[0]))
void init_timervecs (void)
{
int i;
for (i = 0; i < TVN_SIZE; i++) {
INIT_LIST_HEAD(tv5.vec + i);
INIT_LIST_HEAD(tv4.vec + i);
INIT_LIST_HEAD(tv3.vec + i);
INIT_LIST_HEAD(tv2.vec + i);
}
for (i = 0; i < TVR_SIZE; i++)
INIT_LIST_HEAD(tv1.vec + i);
}
static unsigned long timer_jiffies;
static inline void internal_add_timer(struct timer_list *timer)
{
/*
* must be cli-ed when calling this
*/
unsigned long expires = timer->expires;
unsigned long idx = expires - timer_jiffies;
struct list_head * vec;
if (idx < TVR_SIZE) {
int i = expires & TVR_MASK;
vec = tv1.vec + i;
} else if (idx < 1 << (TVR_BITS + TVN_BITS)) {
int i = (expires >> TVR_BITS) & TVN_MASK;
vec = tv2.vec + i;
} else if (idx < 1 << (TVR_BITS + 2 * TVN_BITS)) {
int i = (expires >> (TVR_BITS + TVN_BITS)) & TVN_MASK;
vec = tv3.vec + i;
} else if (idx < 1 << (TVR_BITS + 3 * TVN_BITS)) {
int i = (expires >> (TVR_BITS + 2 * TVN_BITS)) & TVN_MASK;
vec = tv4.vec + i;
} else if ((signed long) idx < 0) {
/* can happen if you add a timer with expires == jiffies,
* or you set a timer to go off in the past
*/
vec = tv1.vec + tv1.index;
} else if (idx <= 0xffffffffUL) {
int i = (expires >> (TVR_BITS + 3 * TVN_BITS)) & TVN_MASK;
vec = tv5.vec + i;
} else {
/* Can only get here on architectures with 64-bit jiffies */
INIT_LIST_HEAD(&timer->list);
return;
}
/*
* Timers are FIFO!
*/
list_add(&timer->list, vec->prev);
}
/* Initialize both explicitly - let's try to have them in the same cache line */
spinlock_t timerlist_lock = SPIN_LOCK_UNLOCKED;
#ifdef CONFIG_SMP
volatile struct timer_list * volatile running_timer;
#define timer_enter(t) do { running_timer = t; mb(); } while (0)
#define timer_exit() do { running_timer = NULL; } while (0)
#define timer_is_running(t) (running_timer == t)
#define timer_synchronize(t) while (timer_is_running(t)) barrier()
#else
#define timer_enter(t) do { } while (0)
#define timer_exit() do { } while (0)
#endif
void add_timer(struct timer_list *timer)
{
unsigned long flags;
spin_lock_irqsave(&timerlist_lock, flags);
if (timer_pending(timer))
goto bug;
internal_add_timer(timer);
spin_unlock_irqrestore(&timerlist_lock, flags);
return;
bug:
spin_unlock_irqrestore(&timerlist_lock, flags);
printk("bug: kernel timer added twice at %p.\n",
__builtin_return_address(0));
}
static inline int detach_timer (struct timer_list *timer)
{
if (!timer_pending(timer))
return 0;
list_del(&timer->list);
return 1;
}
int mod_timer(struct timer_list *timer, unsigned long expires)
{
int ret;
unsigned long flags;
spin_lock_irqsave(&timerlist_lock, flags);
timer->expires = expires;
ret = detach_timer(timer);
internal_add_timer(timer);
spin_unlock_irqrestore(&timerlist_lock, flags);
return ret;
}
int del_timer(struct timer_list * timer)
{
int ret;
unsigned long flags;
spin_lock_irqsave(&timerlist_lock, flags);
ret = detach_timer(timer);
timer->list.next = timer->list.prev = NULL;
spin_unlock_irqrestore(&timerlist_lock, flags);
return ret;
}
#ifdef CONFIG_SMP
void sync_timers(void)
{
spin_unlock_wait(&global_bh_lock);
}
/*
* SMP specific function to delete periodic timer.
* Caller must disable by some means restarting the timer
* for new. Upon exit the timer is not queued and handler is not running
* on any CPU. It returns number of times, which timer was deleted
* (for reference counting).
*/
int del_timer_sync(struct timer_list * timer)
{
int ret = 0;
for (;;) {
unsigned long flags;
int running;
spin_lock_irqsave(&timerlist_lock, flags);
ret += detach_timer(timer);
timer->list.next = timer->list.prev = 0;
running = timer_is_running(timer);
spin_unlock_irqrestore(&timerlist_lock, flags);
if (!running)
break;
timer_synchronize(timer);
}
return ret;
}
#endif
static inline void cascade_timers(struct timer_vec *tv)
{
/* cascade all the timers from tv up one level */
struct list_head *head, *curr, *next;
head = tv->vec + tv->index;
curr = head->next;
/*
* We are removing _all_ timers from the list, so we don't have to
* detach them individually, just clear the list afterwards.
*/
while (curr != head) {
struct timer_list *tmp;
tmp = list_entry(curr, struct timer_list, list);
next = curr->next;
list_del(curr); /* not needed */
internal_add_timer(tmp);
curr = next;
}
INIT_LIST_HEAD(head);
tv->index = (tv->index + 1) & TVN_MASK;
}
static inline void run_timer_list(void)
{
spin_lock_irq(&timerlist_lock);
while ((long)(jiffies - timer_jiffies) >= 0) {
struct list_head *head, *curr;
if (!tv1.index) {
int n = 1;
do {
cascade_timers(tvecs[n]);
} while (tvecs[n]->index == 1 && ++n < NOOF_TVECS);
}
repeat:
head = tv1.vec + tv1.index;
curr = head->next;
if (curr != head) {
struct timer_list *timer;
void (*fn)(unsigned long);
unsigned long data;
timer = list_entry(curr, struct timer_list, list);
fn = timer->function;
data= timer->data;
detach_timer(timer);
timer->list.next = timer->list.prev = NULL;
timer_enter(timer);
spin_unlock_irq(&timerlist_lock);
fn(data);
spin_lock_irq(&timerlist_lock);
timer_exit();
goto repeat;
}
++timer_jiffies;
tv1.index = (tv1.index + 1) & TVR_MASK;
}
spin_unlock_irq(&timerlist_lock);
}
spinlock_t tqueue_lock = SPIN_LOCK_UNLOCKED;
void tqueue_bh(void)
{
run_task_queue(&tq_timer);
}
void immediate_bh(void)
{
run_task_queue(&tq_immediate);
}
/*
* this routine handles the overflow of the microsecond field
*
* The tricky bits of code to handle the accurate clock support
* were provided by Dave Mills (Mills@UDEL.EDU) of NTP fame.
* They were originally developed for SUN and DEC kernels.
* All the kudos should go to Dave for this stuff.
*
*/
static void second_overflow(void)
{
long ltemp;
/* Bump the maxerror field */
time_maxerror += time_tolerance >> SHIFT_USEC;
if ( time_maxerror > NTP_PHASE_LIMIT ) {
time_maxerror = NTP_PHASE_LIMIT;
time_status |= STA_UNSYNC;
}
/*
* Leap second processing. If in leap-insert state at
* the end of the day, the system clock is set back one
* second; if in leap-delete state, the system clock is
* set ahead one second. The microtime() routine or
* external clock driver will insure that reported time
* is always monotonic. The ugly divides should be
* replaced.
*/
switch (time_state) {
case TIME_OK:
if (time_status & STA_INS)
time_state = TIME_INS;
else if (time_status & STA_DEL)
time_state = TIME_DEL;
break;
case TIME_INS:
if (xtime.tv_sec % 86400 == 0) {
xtime.tv_sec--;
time_state = TIME_OOP;
printk(KERN_NOTICE "Clock: inserting leap second 23:59:60 UTC\n");
}
break;
case TIME_DEL:
if ((xtime.tv_sec + 1) % 86400 == 0) {
xtime.tv_sec++;
time_state = TIME_WAIT;
printk(KERN_NOTICE "Clock: deleting leap second 23:59:59 UTC\n");
}
break;
case TIME_OOP:
time_state = TIME_WAIT;
break;
case TIME_WAIT:
if (!(time_status & (STA_INS | STA_DEL)))
time_state = TIME_OK;
}
/*
* Compute the phase adjustment for the next second. In
* PLL mode, the offset is reduced by a fixed factor
* times the time constant. In FLL mode the offset is
* used directly. In either mode, the maximum phase
* adjustment for each second is clamped so as to spread
* the adjustment over not more than the number of
* seconds between updates.
*/
if (time_offset < 0) {
ltemp = -time_offset;
if (!(time_status & STA_FLL))
ltemp >>= SHIFT_KG + time_constant;
if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE)
ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE;
time_offset += ltemp;
time_adj = -ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE);
} else {
ltemp = time_offset;
if (!(time_status & STA_FLL))
ltemp >>= SHIFT_KG + time_constant;
if (ltemp > (MAXPHASE / MINSEC) << SHIFT_UPDATE)
ltemp = (MAXPHASE / MINSEC) << SHIFT_UPDATE;
time_offset -= ltemp;
time_adj = ltemp << (SHIFT_SCALE - SHIFT_HZ - SHIFT_UPDATE);
}
if (ltemp < 0)
time_adj -= -ltemp >>
(SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);
else
time_adj += ltemp >>
(SHIFT_USEC + SHIFT_HZ - SHIFT_SCALE);
#if HZ == 100
/* Compensate for (HZ==100) != (1 << SHIFT_HZ).
* Add 25% and 3.125% to get 128.125; => only 0.125% error (p. 14)
*/
if (time_adj < 0)
time_adj -= (-time_adj >> 2) + (-time_adj >> 5);
else
time_adj += (time_adj >> 2) + (time_adj >> 5);
#endif
}
/* in the NTP reference this is called "hardclock()" */
static void update_wall_time_one_tick(void)
{
if ( (time_adjust_step = time_adjust) != 0 ) {
/* We are doing an adjtime thing.
*
* Prepare time_adjust_step to be within bounds.
* Note that a positive time_adjust means we want the clock
* to run faster.
*
* Limit the amount of the step to be in the range
* -tickadj .. +tickadj
*/
if (time_adjust > tickadj)
time_adjust_step = tickadj;
else if (time_adjust < -tickadj)
time_adjust_step = -tickadj;
/* Reduce by this step the amount of time left */
time_adjust -= time_adjust_step;
}
xtime.tv_usec += tick + time_adjust_step;
/*
* Advance the phase, once it gets to one microsecond, then
* advance the tick more.
*/
time_phase += time_adj;
if (time_phase <= -FINEUSEC) {
long ltemp = -time_phase >> SHIFT_SCALE;
time_phase += ltemp << SHIFT_SCALE;
xtime.tv_usec -= ltemp;
}
else if (time_phase >= FINEUSEC) {
long ltemp = time_phase >> SHIFT_SCALE;
time_phase -= ltemp << SHIFT_SCALE;
xtime.tv_usec += ltemp;
}
}
/*
* Using a loop looks inefficient, but "ticks" is
* usually just one (we shouldn't be losing ticks,
* we're doing this this way mainly for interrupt
* latency reasons, not because we think we'll
* have lots of lost timer ticks
*/
static void update_wall_time(unsigned long ticks)
{
do {
ticks--;
update_wall_time_one_tick();
} while (ticks);
if (xtime.tv_usec >= 1000000) {
xtime.tv_usec -= 1000000;
xtime.tv_sec++;
second_overflow();
}
}
static inline void do_process_times(struct task_struct *p,
unsigned long user, unsigned long system)
{
}
void update_one_process(struct task_struct *p, unsigned long user,
unsigned long system, int cpu)
{
do_process_times(p, user, system);
}
/*
* Called from the timer interrupt handler to charge one tick to the current
* process. user_tick is 1 if the tick is user time, 0 for system.
*/
void update_process_times(int user_tick)
{
struct task_struct *p = current;
int cpu = smp_processor_id(), system = user_tick ^ 1;
update_one_process(p, user_tick, system, cpu);
if ( --p->counter <= 0 )
{
p->counter = 0;
set_bit(_HYP_EVENT_NEED_RESCHED, &p->hyp_events);
}
}
/* jiffies at the most recent update of wall time */
unsigned long wall_jiffies;
/*
* This spinlock protect us from races in SMP while playing with xtime. -arca
*/
rwlock_t xtime_lock = RW_LOCK_UNLOCKED;
static inline void update_times(void)
{
unsigned long ticks;
/*
* update_times() is run from the raw timer_bh handler so we
* just know that the irqs are locally enabled and so we don't
* need to save/restore the flags of the local CPU here. -arca
*/
write_lock_irq(&xtime_lock);
ticks = jiffies - wall_jiffies;
if (ticks) {
wall_jiffies += ticks;
update_wall_time(ticks);
}
write_unlock_irq(&xtime_lock);
}
void timer_bh(void)
{
update_times();
run_timer_list();
}
#include <xeno/errno.h>
#include <xeno/sched.h>
#include <xeno/lib.h>
#include <xeno/config.h>
#include <xeno/smp.h>
#include <xeno/irq.h>
#include <asm/msr.h>
void do_timer(struct pt_regs *regs)
{
(*(unsigned long *)&jiffies)++;
if ( !using_apic_timer )
update_process_times(user_mode(regs));
mark_bh(TIMER_BH);
if (TQ_ACTIVE(tq_timer))
mark_bh(TQUEUE_BH);
}
void get_fast_time(struct timeval * tm)
{
*tm=xtime;
}