Files
xen/xen/common/page_alloc.c
T
2004-03-23 09:57:30 +00:00

417 lines
11 KiB
C

/******************************************************************************
* page_alloc.c
*
* Simple buddy heap allocator for Xen.
*
* Copyright (c) 2002 K A Fraser
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <xen/config.h>
#include <xen/init.h>
#include <xen/types.h>
#include <xen/lib.h>
#include <asm/page.h>
#include <xen/spinlock.h>
#include <xen/slab.h>
static spinlock_t alloc_lock = SPIN_LOCK_UNLOCKED;
/*********************
* ALLOCATION BITMAP
* One bit per page of memory. Bit set => page is allocated.
*/
static unsigned long *alloc_bitmap;
#define PAGES_PER_MAPWORD (sizeof(unsigned long) * 8)
#define allocated_in_map(_pn) \
(alloc_bitmap[(_pn)/PAGES_PER_MAPWORD] & (1<<((_pn)&(PAGES_PER_MAPWORD-1))))
/*
* Hint regarding bitwise arithmetic in map_{alloc,free}:
* -(1<<n) sets all bits >= n.
* (1<<n)-1 sets all bits < n.
* Variable names in map_{alloc,free}:
* *_idx == Index into `alloc_bitmap' array.
* *_off == Bit offset within an element of the `alloc_bitmap' array.
*/
static void map_alloc(unsigned long first_page, unsigned long nr_pages)
{
unsigned long start_off, end_off, curr_idx, end_idx;
curr_idx = first_page / PAGES_PER_MAPWORD;
start_off = first_page & (PAGES_PER_MAPWORD-1);
end_idx = (first_page + nr_pages) / PAGES_PER_MAPWORD;
end_off = (first_page + nr_pages) & (PAGES_PER_MAPWORD-1);
if ( curr_idx == end_idx )
{
alloc_bitmap[curr_idx] |= ((1<<end_off)-1) & -(1<<start_off);
}
else
{
alloc_bitmap[curr_idx] |= -(1<<start_off);
while ( ++curr_idx < end_idx ) alloc_bitmap[curr_idx] = ~0L;
alloc_bitmap[curr_idx] |= (1<<end_off)-1;
}
}
static void map_free(unsigned long first_page, unsigned long nr_pages)
{
unsigned long start_off, end_off, curr_idx, end_idx;
curr_idx = first_page / PAGES_PER_MAPWORD;
start_off = first_page & (PAGES_PER_MAPWORD-1);
end_idx = (first_page + nr_pages) / PAGES_PER_MAPWORD;
end_off = (first_page + nr_pages) & (PAGES_PER_MAPWORD-1);
if ( curr_idx == end_idx )
{
alloc_bitmap[curr_idx] &= -(1<<end_off) | ((1<<start_off)-1);
}
else
{
alloc_bitmap[curr_idx] &= (1<<start_off)-1;
while ( ++curr_idx != end_idx ) alloc_bitmap[curr_idx] = 0;
alloc_bitmap[curr_idx] &= -(1<<end_off);
}
}
/*************************
* BINARY BUDDY ALLOCATOR
*/
typedef struct chunk_head_st chunk_head_t;
typedef struct chunk_tail_st chunk_tail_t;
struct chunk_head_st {
chunk_head_t *next;
chunk_head_t **pprev;
int level;
};
struct chunk_tail_st {
int level;
};
/* Linked lists of free chunks of different powers-of-two in size. */
#define FREELIST_SIZE ((sizeof(void*)<<3)-PAGE_SHIFT)
static chunk_head_t *free_head[FREELIST_SIZE];
static chunk_head_t free_tail[FREELIST_SIZE];
#define FREELIST_EMPTY(_i) (free_head[_i] == &free_tail[i])
#define round_pgdown(_p) ((_p)&PAGE_MASK)
#define round_pgup(_p) (((_p)+(PAGE_SIZE-1))&PAGE_MASK)
#ifdef MEMORY_GUARD
/*
* Debug build: free memory chunks are made inaccessible.
*/
/* Make order-'o' pages inaccessible, from address 'p'. */
static inline void GUARD(void *p, int o)
{
p = (void *)((unsigned long)p&PAGE_MASK);
if ( p > (void *)&_end ) /* careful not to protect the 'free_tail' array */
memguard_guard_range(p, (1<<(o+PAGE_SHIFT)));
}
/* Make order-'o' pages accessible, from address 'p'. */
static inline void UNGUARD(void *p, int o)
{
p = (void *)((unsigned long)p&PAGE_MASK);
if ( p > (void *)&_end ) /* careful not to protect the 'free_tail' array */
memguard_unguard_range(p, (1<<(o+PAGE_SHIFT)));
}
/* Safe form of 'ch->level'. */
static inline int HEAD_LEVEL(chunk_head_t *ch)
{
int l;
ASSERT(memguard_is_guarded(ch));
UNGUARD(ch, 0);
l = ch->level;
GUARD(ch, 0);
return l;
}
/* Safe form of 'ct->level'. */
static inline int TAIL_LEVEL(chunk_tail_t *ct)
{
int l;
ASSERT(memguard_is_guarded(ct));
UNGUARD(ct, 0);
l = ct->level;
GUARD(ct, 0);
return l;
}
/* Safe form of '*ch->pprev = l'. */
static inline void UPDATE_PREV_FORWARDLINK(chunk_head_t *ch, chunk_head_t *l)
{
ASSERT(((void *)ch->pprev < (void *)&_end) ||
memguard_is_guarded(ch->pprev));
UNGUARD(ch->pprev, 0);
*ch->pprev = l;
GUARD(ch->pprev, 0);
}
/* Safe form of 'ch->next->pprev = l'. */
static inline void UPDATE_NEXT_BACKLINK(chunk_head_t *ch, chunk_head_t **l)
{
ASSERT(((void *)ch->next < (void *)&_end) ||
memguard_is_guarded(ch->next));
UNGUARD(ch->next, 0);
ch->next->pprev = l;
GUARD(ch->next, 0);
}
#else
/*
* Non-debug build: free memory chunks are not made inaccessible.
*/
#define GUARD(_p,_o) ((void)0)
#define UNGUARD(_p,_o) ((void)0)
#define HEAD_LEVEL(_ch) ((_ch)->level)
#define TAIL_LEVEL(_ct) ((_ct)->level)
#define UPDATE_PREV_FORWARDLINK(_ch,_link) (*(_ch)->pprev = (_link))
#define UPDATE_NEXT_BACKLINK(_ch,_link) ((_ch)->next->pprev = (_link))
#endif
/*
* Initialise allocator, placing addresses [@min,@max] in free pool.
* @min and @max are PHYSICAL addresses.
*/
void __init init_page_allocator(unsigned long min, unsigned long max)
{
int i;
unsigned long range, bitmap_size, p, remaining;
chunk_head_t *ch;
chunk_tail_t *ct;
for ( i = 0; i < FREELIST_SIZE; i++ )
{
free_head[i] = &free_tail[i];
free_tail[i].pprev = &free_head[i];
free_tail[i].next = NULL;
}
min = round_pgup (min);
max = round_pgdown(max);
/* Allocate space for the allocation bitmap. */
bitmap_size = (max+1) >> (PAGE_SHIFT+3);
bitmap_size = round_pgup(bitmap_size);
alloc_bitmap = (unsigned long *)__va(min);
min += bitmap_size;
range = max - min;
/* All allocated by default. */
memset(alloc_bitmap, ~0, bitmap_size);
/* Free up the memory we've been given to play with. */
map_free(min>>PAGE_SHIFT, range>>PAGE_SHIFT);
/* The buddy lists are addressed in high memory. */
min += PAGE_OFFSET;
max += PAGE_OFFSET;
p = min;
remaining = range;
while ( remaining != 0 )
{
/*
* Next chunk is limited by alignment of p, but also must not be bigger
* than remaining bytes.
*/
for ( i = PAGE_SHIFT; (1<<(i+1)) <= remaining; i++ )
if ( p & (1<<i) ) break;
ch = (chunk_head_t *)p;
p += (1<<i);
remaining -= (1<<i);
ct = (chunk_tail_t *)p - 1;
i -= PAGE_SHIFT;
ch->level = i;
ch->next = free_head[i];
ch->pprev = &free_head[i];
ch->next->pprev = &ch->next;
free_head[i] = ch;
ct->level = i;
}
memguard_guard_range((void *)min, range);
}
/* Allocate 2^@order contiguous pages. Returns a VIRTUAL address. */
unsigned long __get_free_pages(int mask, int order)
{
int i, attempts = 0;
chunk_head_t *alloc_ch, *spare_ch;
chunk_tail_t *spare_ct;
unsigned long flags;
retry:
spin_lock_irqsave(&alloc_lock, flags);
/* Find smallest order which can satisfy the request. */
for ( i = order; i < FREELIST_SIZE; i++ ) {
if ( !FREELIST_EMPTY(i) )
break;
}
if ( i == FREELIST_SIZE ) goto no_memory;
/* Unlink a chunk. */
alloc_ch = free_head[i];
UNGUARD(alloc_ch, i);
free_head[i] = alloc_ch->next;
/* alloc_ch->next->pprev = alloc_ch->pprev */
UPDATE_NEXT_BACKLINK(alloc_ch, alloc_ch->pprev);
/* We may have to break the chunk a number of times. */
while ( i != order )
{
/* Split into two equal parts. */
i--;
spare_ch = (chunk_head_t *)((char *)alloc_ch + (1<<(i+PAGE_SHIFT)));
spare_ct = (chunk_tail_t *)((char *)spare_ch + (1<<(i+PAGE_SHIFT)))-1;
/* Create new header for spare chunk. */
spare_ch->level = i;
spare_ch->next = free_head[i];
spare_ch->pprev = &free_head[i];
spare_ct->level = i;
/* Link in the spare chunk. */
/* spare_ch->next->pprev = &spare_ch->next */
UPDATE_NEXT_BACKLINK(spare_ch, &spare_ch->next);
free_head[i] = spare_ch;
GUARD(spare_ch, i);
}
map_alloc(__pa(alloc_ch)>>PAGE_SHIFT, 1<<order);
spin_unlock_irqrestore(&alloc_lock, flags);
#ifdef MEMORY_GUARD
/* Now we blast the contents of the block. */
memset(alloc_ch, 0x55, 1 << (order + PAGE_SHIFT));
#endif
return((unsigned long)alloc_ch);
no_memory:
if ( attempts++ < 8 )
{
spin_unlock_irqrestore(&alloc_lock, flags);
kmem_cache_reap(0);
goto retry;
}
printk("Cannot handle page request order %d!\n", order);
dump_slabinfo();
return 0;
}
/* Free 2^@order pages at VIRTUAL address @p. */
void __free_pages(unsigned long p, int order)
{
unsigned long size = 1 << (order + PAGE_SHIFT);
chunk_head_t *ch;
chunk_tail_t *ct;
unsigned long flags;
unsigned long pagenr = __pa(p) >> PAGE_SHIFT;
spin_lock_irqsave(&alloc_lock, flags);
#ifdef MEMORY_GUARD
/* Check that the block isn't already freed. */
if ( !allocated_in_map(pagenr) )
BUG();
/* Check that the block isn't already guarded. */
if ( __put_user(1, (int*)p) )
BUG();
/* Now we blast the contents of the block. */
memset((void *)p, 0xaa, size);
#endif
map_free(pagenr, 1<<order);
/* Merge chunks as far as possible. */
for ( ; ; )
{
if ( (p & size) )
{
/* Merge with predecessor block? */
if ( allocated_in_map(pagenr-1) )
break;
ct = (chunk_tail_t *)p - 1;
if ( TAIL_LEVEL(ct) != order )
break;
ch = (chunk_head_t *)(p - size);
p -= size;
}
else
{
/* Merge with successor block? */
if ( allocated_in_map(pagenr+(1<<order)) )
break;
ch = (chunk_head_t *)(p + size);
if ( HEAD_LEVEL(ch) != order )
break;
}
/* Okay, unlink the neighbour. */
UNGUARD(ch, order);
/* *ch->pprev = ch->next */
UPDATE_PREV_FORWARDLINK(ch, ch->next);
/* ch->next->pprev = ch->pprev */
UPDATE_NEXT_BACKLINK(ch, ch->pprev);
order++;
size <<= 1;
}
/* Okay, add the final chunk to the appropriate free list. */
ch = (chunk_head_t *)p;
ct = (chunk_tail_t *)(p+size)-1;
ct->level = order;
ch->level = order;
ch->pprev = &free_head[order];
ch->next = free_head[order];
/* ch->next->pprev = &ch->next */
UPDATE_NEXT_BACKLINK(ch, &ch->next);
free_head[order] = ch;
GUARD(ch, order);
spin_unlock_irqrestore(&alloc_lock, flags);
}