Files
xen/tools/vnet/vnetd/skbuff.h
T
2006-02-09 16:12:11 +01:00

539 lines
14 KiB
C

/*
* Definitions for the 'struct sk_buff' memory handlers.
*
* Authors:
* Alan Cox, <gw4pts@gw4pts.ampr.org>
* Florian La Roche, <rzsfl@rz.uni-sb.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#ifndef _VNET_SKBUFF_H
#define _VNET_SKBUFF_H
#include "sys_kernel.h"
#include "spinlock.h"
struct sk_buff;
struct sk_buff_head {
/* These two members must be first. */
struct sk_buff *next;
struct sk_buff *prev;
__u32 qlen;
spinlock_t lock;
};
#define MAX_SKB_FRAGS 8 // (65536/PAGE_SIZE + 2)
typedef struct skb_frag_struct skb_frag_t;
struct skb_frag_struct {
//struct page *page;
void *page;
__u16 page_offset;
__u16 size;
};
/* This data is invariant across clones and lives at
* the end of the header data, ie. at skb->end.
*/
struct skb_shared_info {
atomic_t dataref;
unsigned int nr_frags;
unsigned short tso_size;
unsigned short tso_segs;
struct sk_buff *frag_list;
skb_frag_t frags[MAX_SKB_FRAGS];
};
struct sk_buff {
/* These two members must be first. */
struct sk_buff *next;
struct sk_buff *prev;
struct sk_buff_head *list;
struct net_device *dev;
union {
struct tcphdr *th;
struct udphdr *uh;
struct icmphdr *icmph;
struct igmphdr *igmph;
struct iphdr *ipiph;
struct ipv6hdr *ipv6h;
unsigned char *raw;
} h;
union {
struct iphdr *iph;
struct ipv6hdr *ipv6h;
struct arphdr *arph;
unsigned char *raw;
} nh;
union {
unsigned char *raw;
} mac;
unsigned int len,
data_len;
unsigned char pkt_type;
unsigned short protocol;
void (*destructor)(struct sk_buff *skb);
/* These elements must be at the end, see alloc_skb() for details. */
unsigned int truesize;
atomic_t users;
unsigned char *head,
*data,
*tail,
*end;
};
extern void skb_over_panic(struct sk_buff *skb, int len,
void *here);
extern void skb_under_panic(struct sk_buff *skb, int len,
void *here);
#define skb_shinfo(SKB) ((struct skb_shared_info *)((SKB)->end))
extern void __kfree_skb(struct sk_buff *skb);
extern struct sk_buff *alloc_skb(unsigned int size, int priority);
extern struct sk_buff *skb_clone(struct sk_buff *skb, int priority);
extern struct sk_buff *pskb_copy(struct sk_buff *skb, int gfp_mask);
extern struct sk_buff *skb_realloc_headroom(struct sk_buff *skb,
unsigned int headroom);
extern struct sk_buff *skb_copy_expand(const struct sk_buff *skb,
int newheadroom, int newtailroom,
int priority);
extern int skb_copy_bits(const struct sk_buff *skb, int offset, void *to, int len);
static inline void kfree_skb(struct sk_buff *skb)
{
if (atomic_read(&skb->users) == 1 || atomic_dec_and_test(&skb->users))
__kfree_skb(skb);
}
static inline void dev_kfree_skb(struct sk_buff *skb)
{
kfree_skb(skb);
}
static inline int skb_cloned(const struct sk_buff *skb)
{
return 0;
}
/**
* skb_shared - is the buffer shared
* @skb: buffer to check
*
* Returns true if more than one person has a reference to this
* buffer.
*/
static inline int skb_shared(const struct sk_buff *skb)
{
return atomic_read(&skb->users) != 1;
}
/**
* skb_peek
* @list_: list to peek at
*
* Peek an &sk_buff. Unlike most other operations you _MUST_
* be careful with this one. A peek leaves the buffer on the
* list and someone else may run off with it. You must hold
* the appropriate locks or have a private queue to do this.
*
* Returns %NULL for an empty list or a pointer to the head element.
* The reference count is not incremented and the reference is therefore
* volatile. Use with caution.
*/
static inline struct sk_buff *skb_peek(struct sk_buff_head *list_)
{
struct sk_buff *list = ((struct sk_buff *)list_)->next;
if (list == (struct sk_buff *)list_)
list = NULL;
return list;
}
/**
* skb_peek_tail
* @list_: list to peek at
*
* Peek an &sk_buff. Unlike most other operations you _MUST_
* be careful with this one. A peek leaves the buffer on the
* list and someone else may run off with it. You must hold
* the appropriate locks or have a private queue to do this.
*
* Returns %NULL for an empty list or a pointer to the tail element.
* The reference count is not incremented and the reference is therefore
* volatile. Use with caution.
*/
static inline struct sk_buff *skb_peek_tail(struct sk_buff_head *list_)
{
struct sk_buff *list = ((struct sk_buff *)list_)->prev;
if (list == (struct sk_buff *)list_)
list = NULL;
return list;
}
/**
* skb_queue_len - get queue length
* @list_: list to measure
*
* Return the length of an &sk_buff queue.
*/
static inline __u32 skb_queue_len(const struct sk_buff_head *list_)
{
return list_->qlen;
}
static inline void skb_queue_head_init(struct sk_buff_head *list)
{
spin_lock_init(&list->lock);
list->prev = list->next = (struct sk_buff *)list;
list->qlen = 0;
}
/*
* Insert an sk_buff at the start of a list.
*
* The "__skb_xxxx()" functions are the non-atomic ones that
* can only be called with interrupts disabled.
*/
/**
* __skb_queue_head - queue a buffer at the list head
* @list: list to use
* @newsk: buffer to queue
*
* Queue a buffer at the start of a list. This function takes no locks
* and you must therefore hold required locks before calling it.
*
* A buffer cannot be placed on two lists at the same time.
*/
extern void skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk);
static inline void __skb_queue_head(struct sk_buff_head *list,
struct sk_buff *newsk)
{
struct sk_buff *prev, *next;
newsk->list = list;
list->qlen++;
prev = (struct sk_buff *)list;
next = prev->next;
newsk->next = next;
newsk->prev = prev;
next->prev = prev->next = newsk;
}
/**
* __skb_queue_tail - queue a buffer at the list tail
* @list: list to use
* @newsk: buffer to queue
*
* Queue a buffer at the end of a list. This function takes no locks
* and you must therefore hold required locks before calling it.
*
* A buffer cannot be placed on two lists at the same time.
*/
extern void skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk);
static inline void __skb_queue_tail(struct sk_buff_head *list,
struct sk_buff *newsk)
{
struct sk_buff *prev, *next;
newsk->list = list;
list->qlen++;
next = (struct sk_buff *)list;
prev = next->prev;
newsk->next = next;
newsk->prev = prev;
next->prev = prev->next = newsk;
}
/**
* __skb_dequeue - remove from the head of the queue
* @list: list to dequeue from
*
* Remove the head of the list. This function does not take any locks
* so must be used with appropriate locks held only. The head item is
* returned or %NULL if the list is empty.
*/
extern struct sk_buff *skb_dequeue(struct sk_buff_head *list);
static inline struct sk_buff *__skb_dequeue(struct sk_buff_head *list)
{
struct sk_buff *next, *prev, *result;
prev = (struct sk_buff *) list;
next = prev->next;
result = NULL;
if (next != prev) {
result = next;
next = next->next;
list->qlen--;
next->prev = prev;
prev->next = next;
result->next = result->prev = NULL;
result->list = NULL;
}
return result;
}
/*
* Insert a packet on a list.
*/
extern void skb_insert(struct sk_buff *old, struct sk_buff *newsk);
static inline void __skb_insert(struct sk_buff *newsk,
struct sk_buff *prev, struct sk_buff *next,
struct sk_buff_head *list)
{
newsk->next = next;
newsk->prev = prev;
next->prev = prev->next = newsk;
newsk->list = list;
list->qlen++;
}
/*
* Place a packet after a given packet in a list.
*/
extern void skb_append(struct sk_buff *old, struct sk_buff *newsk);
static inline void __skb_append(struct sk_buff *old, struct sk_buff *newsk)
{
__skb_insert(newsk, old, old->next, old->list);
}
/*
* remove sk_buff from list. _Must_ be called atomically, and with
* the list known..
*/
extern void skb_unlink(struct sk_buff *skb);
static inline void __skb_unlink(struct sk_buff *skb, struct sk_buff_head *list)
{
struct sk_buff *next, *prev;
list->qlen--;
next = skb->next;
prev = skb->prev;
skb->next = skb->prev = NULL;
skb->list = NULL;
next->prev = prev;
prev->next = next;
}
/* XXX: more streamlined implementation */
/**
* __skb_dequeue_tail - remove from the tail of the queue
* @list: list to dequeue from
*
* Remove the tail of the list. This function does not take any locks
* so must be used with appropriate locks held only. The tail item is
* returned or %NULL if the list is empty.
*/
extern struct sk_buff *skb_dequeue_tail(struct sk_buff_head *list);
static inline struct sk_buff *__skb_dequeue_tail(struct sk_buff_head *list)
{
struct sk_buff *skb = skb_peek_tail(list);
if (skb)
__skb_unlink(skb, list);
return skb;
}
/*
* Add data to an sk_buff
*/
static inline unsigned char *__skb_put(struct sk_buff *skb, unsigned int len)
{
unsigned char *tmp = skb->tail;
skb->tail += len;
skb->len += len;
return tmp;
}
/**
* skb_put - add data to a buffer
* @skb: buffer to use
* @len: amount of data to add
*
* This function extends the used data area of the buffer. If this would
* exceed the total buffer size the kernel will panic. A pointer to the
* first byte of the extra data is returned.
*/
static inline unsigned char *skb_put(struct sk_buff *skb, unsigned int len)
{
unsigned char *tmp = skb->tail;
skb->tail += len;
skb->len += len;
if (unlikely(skb->tail>skb->end))
skb_over_panic(skb, len, current_text_addr());
return tmp;
}
static inline unsigned char *__skb_push(struct sk_buff *skb, unsigned int len)
{
skb->data -= len;
skb->len += len;
return skb->data;
}
/**
* skb_push - add data to the start of a buffer
* @skb: buffer to use
* @len: amount of data to add
*
* This function extends the used data area of the buffer at the buffer
* start. If this would exceed the total buffer headroom the kernel will
* panic. A pointer to the first byte of the extra data is returned.
*/
static inline unsigned char *skb_push(struct sk_buff *skb, unsigned int len)
{
skb->data -= len;
skb->len += len;
if (unlikely(skb->data<skb->head)){
skb_under_panic(skb, len, current_text_addr());
}
return skb->data;
}
static inline unsigned char *__skb_pull(struct sk_buff *skb, unsigned int len)
{
skb->len -= len;
//BUG_ON(skb->len < skb->data_len);
return skb->data += len;
}
/**
* skb_pull - remove data from the start of a buffer
* @skb: buffer to use
* @len: amount of data to remove
*
* This function removes data from the start of a buffer, returning
* the memory to the headroom. A pointer to the next data in the buffer
* is returned. Once the data has been pulled future pushes will overwrite
* the old data.
*/
static inline unsigned char *skb_pull(struct sk_buff *skb, unsigned int len)
{
return unlikely(len > skb->len) ? NULL : __skb_pull(skb, len);
}
static inline int pskb_may_pull(struct sk_buff *skb, unsigned int len)
{
return (len <= skb->len);
}
static inline unsigned int skb_headlen(const struct sk_buff *skb)
{
return skb->len - skb->data_len;
}
/**
* skb_headroom - bytes at buffer head
* @skb: buffer to check
*
* Return the number of bytes of free space at the head of an &sk_buff.
*/
static inline int skb_headroom(const struct sk_buff *skb)
{
return skb->data - skb->head;
}
/**
* skb_tailroom - bytes at buffer end
* @skb: buffer to check
*
* Return the number of bytes of free space at the tail of an sk_buff
*/
static inline int skb_tailroom(const struct sk_buff *skb)
{
return skb->end - skb->tail;
}
/**
* skb_reserve - adjust headroom
* @skb: buffer to alter
* @len: bytes to move
*
* Increase the headroom of an empty &sk_buff by reducing the tail
* room. This is only allowed for an empty buffer.
*/
static inline void skb_reserve(struct sk_buff *skb, unsigned int len)
{
skb->data += len;
skb->tail += len;
}
/**
* __skb_queue_purge - empty a list
* @list: list to empty
*
* Delete all buffers on an &sk_buff list. Each buffer is removed from
* the list and one reference dropped. This function does not take the
* list lock and the caller must hold the relevant locks to use it.
*/
extern void skb_queue_purge(struct sk_buff_head *list);
static inline void __skb_queue_purge(struct sk_buff_head *list)
{
struct sk_buff *skb;
while ((skb = __skb_dequeue(list)) != NULL)
kfree_skb(skb);
}
/**
* __dev_alloc_skb - allocate an skbuff for sending
* @length: length to allocate
* @gfp_mask: get_free_pages mask, passed to alloc_skb
*
* Allocate a new &sk_buff and assign it a usage count of one. The
* buffer has unspecified headroom built in. Users should allocate
* the headroom they think they need without accounting for the
* built in space. The built in space is used for optimisations.
*
* %NULL is returned in there is no free memory.
*/
static inline struct sk_buff *__dev_alloc_skb(unsigned int length,
int gfp_mask)
{
struct sk_buff *skb = alloc_skb(length + 16, gfp_mask);
if (likely(skb))
skb_reserve(skb, 16);
return skb;
}
/**
* dev_alloc_skb - allocate an skbuff for sending
* @length: length to allocate
*
* Allocate a new &sk_buff and assign it a usage count of one. The
* buffer has unspecified headroom built in. Users should allocate
* the headroom they think they need without accounting for the
* built in space. The built in space is used for optimisations.
*
* %NULL is returned in there is no free memory. Although this function
* allocates memory it can be called from an interrupt.
*/
static inline struct sk_buff *dev_alloc_skb(unsigned int length)
{
return __dev_alloc_skb(length, GFP_ATOMIC);
}
#define MULTICAST(x) (((x) & htonl(0xf0000000)) == htonl(0xe0000000))
#endif /* _VNET_SKBUFF_H */