[IA64] support FPSWA emulation

Signed-off-by: Masaki Kanno <kanno.masaki@jp.fujitsu.com>
This commit is contained in:
awilliam@xenbuild.aw committed 2006-05-25 15:47:33 -06:00
1 parent 1fa94ca502
commit 4f7a7e6d70
4 files changed
+180 -7

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+103 -7
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@@ -33,6 +33,7 @@
#include "hpsim_ssc.h"
#include <xen/multicall.h>
#include <asm/debugger.h>
#include <asm/fpswa.h>
extern void die_if_kernel(char *str, struct pt_regs *regs, long err);
/* FIXME: where these declarations shold be there ? */
@@ -394,6 +395,99 @@ void ia64_do_page_fault (unsigned long address, unsigned long isr, struct pt_reg
reflect_interruption(isr, regs, fault);
}
fpswa_interface_t *fpswa_interface = 0;
void trap_init (void)
{
if (ia64_boot_param->fpswa)
/* FPSWA fixup: make the interface pointer a virtual address: */
fpswa_interface = __va(ia64_boot_param->fpswa);
else
printk("No FPSWA supported.\n");
}
static fpswa_ret_t
fp_emulate (int fp_fault, void *bundle, long *ipsr, long *fpsr, long *isr, long *pr, long *ifs,
struct pt_regs *regs)
{
fp_state_t fp_state;
fpswa_ret_t ret;
if (!fpswa_interface)
return ((fpswa_ret_t) {-1, 0, 0, 0});
memset(&fp_state, 0, sizeof(fp_state_t));
/*
* compute fp_state. only FP registers f6 - f11 are used by the
* kernel, so set those bits in the mask and set the low volatile
* pointer to point to these registers.
*/
fp_state.bitmask_low64 = 0xfc0; /* bit6..bit11 */
fp_state.fp_state_low_volatile = (fp_state_low_volatile_t *) &regs->f6;
/*
* unsigned long (*EFI_FPSWA) (
* unsigned long trap_type,
* void *Bundle,
* unsigned long *pipsr,
* unsigned long *pfsr,
* unsigned long *pisr,
* unsigned long *ppreds,
* unsigned long *pifs,
* void *fp_state);
*/
ret = (*fpswa_interface->fpswa)((unsigned long) fp_fault, bundle,
(unsigned long *) ipsr, (unsigned long *) fpsr,
(unsigned long *) isr, (unsigned long *) pr,
(unsigned long *) ifs, &fp_state);
return ret;
}
/*
* Handle floating-point assist faults and traps for domain.
*/
static unsigned long
handle_fpu_swa (int fp_fault, struct pt_regs *regs, unsigned long isr)
{
struct vcpu *v = current;
IA64_BUNDLE bundle;
IA64_BUNDLE __get_domain_bundle(UINT64);
unsigned long fault_ip;
fpswa_ret_t ret;
fault_ip = regs->cr_iip;
/*
* When the FP trap occurs, the trapping instruction is completed.
* If ipsr.ri == 0, there is the trapping instruction in previous bundle.
*/
if (!fp_fault && (ia64_psr(regs)->ri == 0))
fault_ip -= 16;
bundle = __get_domain_bundle(fault_ip);
if (!bundle.i64[0] && !bundle.i64[1]) {
printk("%s: floating-point bundle at 0x%lx not mapped\n",
__FUNCTION__, fault_ip);
return -1;
}
ret = fp_emulate(fp_fault, &bundle, &regs->cr_ipsr, &regs->ar_fpsr,
&isr, &regs->pr, &regs->cr_ifs, regs);
if (ret.status) {
PSCBX(v, fpswa_ret) = ret;
printk("%s(%s): fp_emulate() returned %ld\n",
__FUNCTION__, fp_fault?"fault":"trap", ret.status);
} else {
if (fp_fault) {
/* emulation was successful */
vcpu_increment_iip(v);
}
}
return ret.status;
}
void
ia64_fault (unsigned long vector, unsigned long isr, unsigned long ifa,
unsigned long iim, unsigned long itir, unsigned long arg5,
@@ -758,29 +852,31 @@ ia64_handle_reflection (unsigned long ifa, struct pt_regs *regs, unsigned long i
vector = IA64_NAT_CONSUMPTION_VECTOR; break;
}
#endif
printf("*** NaT fault... attempting to handle as privop\n");
printf("isr=%016lx, ifa=%016lx, iip=%016lx, ipsr=%016lx\n",
isr, ifa, regs->cr_iip, psr);
printf("*** NaT fault... attempting to handle as privop\n");
printf("isr=%016lx, ifa=%016lx, iip=%016lx, ipsr=%016lx\n",
isr, ifa, regs->cr_iip, psr);
//regs->eml_unat = 0; FIXME: DO WE NEED THIS???
// certain NaT faults are higher priority than privop faults
vector = priv_emulate(v,regs,isr);
if (vector == IA64_NO_FAULT) {
printf("*** Handled privop masquerading as NaT fault\n");
printf("*** Handled privop masquerading as NaT fault\n");
return;
}
vector = IA64_NAT_CONSUMPTION_VECTOR; break;
case 27:
//printf("*** Handled speculation vector, itc=%lx!\n",ia64_get_itc());
//printf("*** Handled speculation vector, itc=%lx!\n",ia64_get_itc());
PSCB(current,iim) = iim;
vector = IA64_SPECULATION_VECTOR; break;
case 30:
// FIXME: Should we handle unaligned refs in Xen??
vector = IA64_UNALIGNED_REF_VECTOR; break;
case 32:
printf("ia64_handle_reflection: handling FP fault");
if (!(handle_fpu_swa(1, regs, isr))) return;
printf("ia64_handle_reflection: handling FP fault\n");
vector = IA64_FP_FAULT_VECTOR; break;
case 33:
printf("ia64_handle_reflection: handling FP trap");
if (!(handle_fpu_swa(0, regs, isr))) return;
printf("ia64_handle_reflection: handling FP trap\n");
vector = IA64_FP_TRAP_VECTOR; break;
case 34:
printf("ia64_handle_reflection: handling lowerpriv trap");
+3
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@@ -53,6 +53,7 @@ extern void alloc_dom0(void);
extern void setup_per_cpu_areas(void);
extern void mem_init(void);
extern void init_IRQ(void);
extern void trap_init(void);
/* opt_nosmp: If true, secondary processors are ignored. */
static int opt_nosmp = 0;
@@ -321,6 +322,8 @@ void start_kernel(void)
init_frametable();
trap_init();
alloc_dom0();
end_boot_allocator();
@@ -16,6 +16,7 @@ current.h -> linux/include/asm-ia64/current.h
delay.h -> linux/include/asm-ia64/delay.h
div64.h -> linux/include/asm-ia64/div64.h
dma.h -> linux/include/asm-ia64/dma.h
fpswa.h -> linux/include/asm-ia64/fpswa.h
fpu.h -> linux/include/asm-ia64/fpu.h
hardirq.h -> linux/include/asm-ia64/hardirq.h
hdreg.h -> linux/include/asm-ia64/hdreg.h
+73
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@@ -0,0 +1,73 @@
#ifndef _ASM_IA64_FPSWA_H
#define _ASM_IA64_FPSWA_H
/*
* Floating-point Software Assist
*
* Copyright (C) 1999 Intel Corporation.
* Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
* Copyright (C) 1999 Goutham Rao <goutham.rao@intel.com>
*/
typedef struct {
/* 4 * 128 bits */
unsigned long fp_lp[4*2];
} fp_state_low_preserved_t;
typedef struct {
/* 10 * 128 bits */
unsigned long fp_lv[10 * 2];
} fp_state_low_volatile_t;
typedef struct {
/* 16 * 128 bits */
unsigned long fp_hp[16 * 2];
} fp_state_high_preserved_t;
typedef struct {
/* 96 * 128 bits */
unsigned long fp_hv[96 * 2];
} fp_state_high_volatile_t;
/**
* floating point state to be passed to the FP emulation library by
* the trap/fault handler
*/
typedef struct {
unsigned long bitmask_low64;
unsigned long bitmask_high64;
fp_state_low_preserved_t *fp_state_low_preserved;
fp_state_low_volatile_t *fp_state_low_volatile;
fp_state_high_preserved_t *fp_state_high_preserved;
fp_state_high_volatile_t *fp_state_high_volatile;
} fp_state_t;
typedef struct {
unsigned long status;
unsigned long err0;
unsigned long err1;
unsigned long err2;
} fpswa_ret_t;
/**
* function header for the Floating Point software assist
* library. This function is invoked by the Floating point software
* assist trap/fault handler.
*/
typedef fpswa_ret_t (*efi_fpswa_t) (unsigned long trap_type, void *bundle, unsigned long *ipsr,
unsigned long *fsr, unsigned long *isr, unsigned long *preds,
unsigned long *ifs, fp_state_t *fp_state);
/**
* This is the FPSWA library interface as defined by EFI. We need to pass a
* pointer to the interface itself on a call to the assist library
*/
typedef struct {
unsigned int revision;
unsigned int reserved;
efi_fpswa_t fpswa;
} fpswa_interface_t;
extern fpswa_interface_t *fpswa_interface;
#endif /* _ASM_IA64_FPSWA_H */
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