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arm: shuffle use of __attribute__((packed))
This is all mechanical shuffling. Signed-off-by: Andrew Cooper <andrew.cooper3@citrix.com> Acked-by: Ian Campbell <ian.campbell@citrix.com>
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4e5d6d0596
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b2f0271ef7
1 file changed
+6
-6
@@ -94,7 +94,7 @@
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* bits that's not in use in a given node type can be used as
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* extra software-defined bits. */
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typedef struct {
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typedef struct __packed {
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/* These are used in all kinds of entry. */
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unsigned long valid:1; /* Valid mapping */
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unsigned long table:1; /* == 1 in 4k map entries too */
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@@ -126,11 +126,11 @@ typedef struct {
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unsigned long xnt:1; /* eXecute-Never */
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unsigned long apt:2; /* Access Permissions */
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unsigned long nst:1; /* Not-Secure */
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} __attribute__((__packed__)) lpae_pt_t;
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} lpae_pt_t;
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/* The p2m tables have almost the same layout, but some of the permission
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* and cache-control bits are laid out differently (or missing) */
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typedef struct {
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typedef struct __packed {
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/* These are used in all kinds of entry. */
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unsigned long valid:1; /* Valid mapping */
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unsigned long table:1; /* == 1 in 4k map entries too */
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@@ -156,13 +156,13 @@ typedef struct {
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unsigned long type:4; /* Ignore by hardware. Used to store p2m types */
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unsigned long sbz1:5;
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} __attribute__((__packed__)) lpae_p2m_t;
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} lpae_p2m_t;
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/*
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* Walk is the common bits of p2m and pt entries which are needed to
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* simply walk the table (e.g. for debug).
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*/
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typedef struct {
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typedef struct __packed {
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/* These are used in all kinds of entry. */
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unsigned long valid:1; /* Valid mapping */
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unsigned long table:1; /* == 1 in 4k map entries too */
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@@ -173,7 +173,7 @@ typedef struct {
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unsigned long base:28; /* Base address of block or next table */
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unsigned long pad1:24;
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} __attribute__((__packed__)) lpae_walk_t;
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} lpae_walk_t;
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typedef union {
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uint64_t bits;
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