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xen/sched: make vcpu_wake() and vcpu_sleep() core scheduling aware
vcpu_wake() and vcpu_sleep() need to be made core scheduling aware: they might need to switch a single vcpu of an already scheduled unit between running and not running. Especially when vcpu_sleep() for a vcpu is being called by a vcpu of the same scheduling unit special care must be taken in order to avoid a deadlock: the vcpu to be put asleep must be forced through a context switch without doing so for the calling vcpu. For this purpose add a vcpu flag handled in sched_slave() and in sched_wait_rendezvous_in() allowing a vcpu of the currently running unit to switch state at a higher priority than a normal schedule event. Use the same mechanism when waking up a vcpu of a currently active unit. While at it make vcpu_sleep_nosync_locked() static as it is used in schedule.c only. Signed-off-by: Juergen Gross <jgross@suse.com> Reviewed-by: Dario Faggioli <dfaggioli@suse.com> Acked-by: Julien Grall <julien.grall@arm.com>
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@@ -751,8 +751,10 @@ void sched_destroy_domain(struct domain *d)
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}
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}
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void vcpu_sleep_nosync_locked(struct vcpu *v)
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static void vcpu_sleep_nosync_locked(struct vcpu *v)
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{
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struct sched_unit *unit = v->sched_unit;
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ASSERT(spin_is_locked(get_sched_res(v->processor)->schedule_lock));
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if ( likely(!vcpu_runnable(v)) )
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@@ -760,7 +762,15 @@ void vcpu_sleep_nosync_locked(struct vcpu *v)
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if ( v->runstate.state == RUNSTATE_runnable )
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vcpu_runstate_change(v, RUNSTATE_offline, NOW());
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sched_sleep(vcpu_scheduler(v), v->sched_unit);
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/* Only put unit to sleep in case all vcpus are not runnable. */
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if ( likely(!unit_runnable(unit)) )
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sched_sleep(unit_scheduler(unit), unit);
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else if ( unit_running(unit) > 1 && v->is_running &&
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!v->force_context_switch )
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{
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v->force_context_switch = true;
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cpu_raise_softirq(v->processor, SCHED_SLAVE_SOFTIRQ);
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}
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}
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}
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@@ -792,16 +802,27 @@ void vcpu_wake(struct vcpu *v)
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{
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unsigned long flags;
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spinlock_t *lock;
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struct sched_unit *unit = v->sched_unit;
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TRACE_2D(TRC_SCHED_WAKE, v->domain->domain_id, v->vcpu_id);
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lock = unit_schedule_lock_irqsave(v->sched_unit, &flags);
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lock = unit_schedule_lock_irqsave(unit, &flags);
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if ( likely(vcpu_runnable(v)) )
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{
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if ( v->runstate.state >= RUNSTATE_blocked )
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vcpu_runstate_change(v, RUNSTATE_runnable, NOW());
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sched_wake(vcpu_scheduler(v), v->sched_unit);
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/*
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* Call sched_wake() unconditionally, even if unit is running already.
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* We might have not been de-scheduled after vcpu_sleep_nosync_locked()
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* and are now to be woken up again.
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*/
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sched_wake(unit_scheduler(unit), unit);
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if ( unit->is_running && !v->is_running && !v->force_context_switch )
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{
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v->force_context_switch = true;
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cpu_raise_softirq(v->processor, SCHED_SLAVE_SOFTIRQ);
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}
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}
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else if ( !(v->pause_flags & VPF_blocked) )
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{
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@@ -809,7 +830,7 @@ void vcpu_wake(struct vcpu *v)
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vcpu_runstate_change(v, RUNSTATE_offline, NOW());
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}
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unit_schedule_unlock_irqrestore(lock, flags, v->sched_unit);
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unit_schedule_unlock_irqrestore(lock, flags, unit);
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}
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void vcpu_unblock(struct vcpu *v)
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@@ -2027,6 +2048,65 @@ static void sched_context_switch(struct vcpu *vprev, struct vcpu *vnext,
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context_switch(vprev, vnext);
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}
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/*
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* Force a context switch of a single vcpu of an unit.
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* Might be called either if a vcpu of an already running unit is woken up
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* or if a vcpu of a running unit is put asleep with other vcpus of the same
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* unit still running.
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* Returns either NULL if v is already in the correct state or the vcpu to
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* run next.
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*/
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static struct vcpu *sched_force_context_switch(struct vcpu *vprev,
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struct vcpu *v,
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unsigned int cpu, s_time_t now)
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{
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v->force_context_switch = false;
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if ( vcpu_runnable(v) == v->is_running )
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return NULL;
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if ( vcpu_runnable(v) )
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{
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if ( is_idle_vcpu(vprev) )
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{
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vcpu_runstate_change(vprev, RUNSTATE_runnable, now);
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vprev->sched_unit = get_sched_res(cpu)->sched_unit_idle;
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}
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vcpu_runstate_change(v, RUNSTATE_running, now);
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}
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else
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{
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/* Make sure not to switch last vcpu of an unit away. */
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if ( unit_running(v->sched_unit) == 1 )
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return NULL;
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v->new_state = vcpu_runstate_blocked(v);
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vcpu_runstate_change(v, v->new_state, now);
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v = sched_unit2vcpu_cpu(vprev->sched_unit, cpu);
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if ( v != vprev )
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{
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if ( is_idle_vcpu(vprev) )
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{
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vcpu_runstate_change(vprev, RUNSTATE_runnable, now);
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vprev->sched_unit = get_sched_res(cpu)->sched_unit_idle;
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}
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else
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{
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v->sched_unit = vprev->sched_unit;
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vcpu_runstate_change(v, RUNSTATE_running, now);
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}
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}
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}
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/* This vcpu will be switched to. */
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v->is_running = true;
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/* Make sure not to loose another slave call. */
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raise_softirq(SCHED_SLAVE_SOFTIRQ);
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return v;
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}
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/*
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* Rendezvous before taking a scheduling decision.
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* Called with schedule lock held, so all accesses to the rendezvous counter
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@@ -2042,6 +2122,7 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
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s_time_t now)
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{
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struct sched_unit *next;
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struct vcpu *v;
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if ( !--prev->rendezvous_in_cnt )
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{
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@@ -2050,8 +2131,30 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
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return next;
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}
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v = unit2vcpu_cpu(prev, cpu);
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while ( prev->rendezvous_in_cnt )
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{
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if ( v && v->force_context_switch )
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{
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struct vcpu *vprev = current;
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v = sched_force_context_switch(vprev, v, cpu, now);
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if ( v )
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{
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/* We'll come back another time, so adjust rendezvous_in_cnt. */
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prev->rendezvous_in_cnt++;
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atomic_set(&prev->rendezvous_out_cnt, 0);
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pcpu_schedule_unlock_irq(*lock, cpu);
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sched_context_switch(vprev, v, false, now);
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return NULL; /* ARM only. */
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}
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v = unit2vcpu_cpu(prev, cpu);
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}
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/*
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* Coming from idle might need to do tasklet work.
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* In order to avoid deadlocks we can't do that here, but have to
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@@ -2086,10 +2189,11 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
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static void sched_slave(void)
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{
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struct vcpu *vprev = current;
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struct vcpu *v, *vprev = current;
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struct sched_unit *prev = vprev->sched_unit, *next;
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s_time_t now;
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spinlock_t *lock;
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bool do_softirq = false;
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unsigned int cpu = smp_processor_id();
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ASSERT_NOT_IN_ATOMIC();
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@@ -2098,9 +2202,31 @@ static void sched_slave(void)
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now = NOW();
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v = unit2vcpu_cpu(prev, cpu);
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if ( v && v->force_context_switch )
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{
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v = sched_force_context_switch(vprev, v, cpu, now);
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if ( v )
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{
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pcpu_schedule_unlock_irq(lock, cpu);
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sched_context_switch(vprev, v, false, now);
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return;
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}
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do_softirq = true;
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}
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if ( !prev->rendezvous_in_cnt )
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{
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pcpu_schedule_unlock_irq(lock, cpu);
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/* Check for failed forced context switch. */
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if ( do_softirq )
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raise_softirq(SCHEDULE_SOFTIRQ);
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return;
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}
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@@ -102,6 +102,11 @@ static inline bool unit_runnable(const struct sched_unit *unit)
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return false;
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}
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static inline int vcpu_runstate_blocked(const struct vcpu *v)
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{
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return (v->pause_flags & VPF_blocked) ? RUNSTATE_blocked : RUNSTATE_offline;
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}
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/*
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* Returns whether a sched_unit is runnable and sets new_state for each of its
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* vcpus. It is mandatory to determine the new runstate for all vcpus of a unit
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@@ -121,9 +126,7 @@ static inline bool unit_runnable_state(const struct sched_unit *unit)
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{
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runnable = vcpu_runnable(v);
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v->new_state = runnable ? RUNSTATE_running
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: (v->pause_flags & VPF_blocked)
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? RUNSTATE_blocked : RUNSTATE_offline;
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v->new_state = runnable ? RUNSTATE_running : vcpu_runstate_blocked(v);
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if ( runnable )
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ret = true;
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@@ -186,6 +186,8 @@ struct vcpu
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bool is_running;
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/* VCPU should wake fast (do not deep sleep the CPU). */
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bool is_urgent;
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/* VCPU must context_switch without scheduling unit. */
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bool force_context_switch;
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#ifdef VCPU_TRAP_LAST
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#define VCPU_TRAP_NONE 0
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