xen/sched: make vcpu_wake() and vcpu_sleep() core scheduling aware

vcpu_wake() and vcpu_sleep() need to be made core scheduling aware:
they might need to switch a single vcpu of an already scheduled unit
between running and not running.

Especially when vcpu_sleep() for a vcpu is being called by a vcpu of
the same scheduling unit special care must be taken in order to avoid
a deadlock: the vcpu to be put asleep must be forced through a
context switch without doing so for the calling vcpu. For this
purpose add a vcpu flag handled in sched_slave() and in
sched_wait_rendezvous_in() allowing a vcpu of the currently running
unit to switch state at a higher priority than a normal schedule
event.

Use the same mechanism when waking up a vcpu of a currently active
unit.

While at it make vcpu_sleep_nosync_locked() static as it is used in
schedule.c only.

Signed-off-by: Juergen Gross <jgross@suse.com>
Reviewed-by: Dario Faggioli <dfaggioli@suse.com>
Acked-by: Julien Grall <julien.grall@arm.com>
This commit is contained in:
Juergen Gross authored and Jan Beulich committed 2019-10-04 12:58:09 +02:00
1 parent be9dde8757
commit ba7ff2c7bb
3 files changed
+140 -9

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+132 -6
View File
@@ -751,8 +751,10 @@ void sched_destroy_domain(struct domain *d)
}
}
void vcpu_sleep_nosync_locked(struct vcpu *v)
static void vcpu_sleep_nosync_locked(struct vcpu *v)
{
struct sched_unit *unit = v->sched_unit;
ASSERT(spin_is_locked(get_sched_res(v->processor)->schedule_lock));
if ( likely(!vcpu_runnable(v)) )
@@ -760,7 +762,15 @@ void vcpu_sleep_nosync_locked(struct vcpu *v)
if ( v->runstate.state == RUNSTATE_runnable )
vcpu_runstate_change(v, RUNSTATE_offline, NOW());
sched_sleep(vcpu_scheduler(v), v->sched_unit);
/* Only put unit to sleep in case all vcpus are not runnable. */
if ( likely(!unit_runnable(unit)) )
sched_sleep(unit_scheduler(unit), unit);
else if ( unit_running(unit) > 1 && v->is_running &&
!v->force_context_switch )
{
v->force_context_switch = true;
cpu_raise_softirq(v->processor, SCHED_SLAVE_SOFTIRQ);
}
}
}
@@ -792,16 +802,27 @@ void vcpu_wake(struct vcpu *v)
{
unsigned long flags;
spinlock_t *lock;
struct sched_unit *unit = v->sched_unit;
TRACE_2D(TRC_SCHED_WAKE, v->domain->domain_id, v->vcpu_id);
lock = unit_schedule_lock_irqsave(v->sched_unit, &flags);
lock = unit_schedule_lock_irqsave(unit, &flags);
if ( likely(vcpu_runnable(v)) )
{
if ( v->runstate.state >= RUNSTATE_blocked )
vcpu_runstate_change(v, RUNSTATE_runnable, NOW());
sched_wake(vcpu_scheduler(v), v->sched_unit);
/*
* Call sched_wake() unconditionally, even if unit is running already.
* We might have not been de-scheduled after vcpu_sleep_nosync_locked()
* and are now to be woken up again.
*/
sched_wake(unit_scheduler(unit), unit);
if ( unit->is_running && !v->is_running && !v->force_context_switch )
{
v->force_context_switch = true;
cpu_raise_softirq(v->processor, SCHED_SLAVE_SOFTIRQ);
}
}
else if ( !(v->pause_flags & VPF_blocked) )
{
@@ -809,7 +830,7 @@ void vcpu_wake(struct vcpu *v)
vcpu_runstate_change(v, RUNSTATE_offline, NOW());
}
unit_schedule_unlock_irqrestore(lock, flags, v->sched_unit);
unit_schedule_unlock_irqrestore(lock, flags, unit);
}
void vcpu_unblock(struct vcpu *v)
@@ -2027,6 +2048,65 @@ static void sched_context_switch(struct vcpu *vprev, struct vcpu *vnext,
context_switch(vprev, vnext);
}
/*
* Force a context switch of a single vcpu of an unit.
* Might be called either if a vcpu of an already running unit is woken up
* or if a vcpu of a running unit is put asleep with other vcpus of the same
* unit still running.
* Returns either NULL if v is already in the correct state or the vcpu to
* run next.
*/
static struct vcpu *sched_force_context_switch(struct vcpu *vprev,
struct vcpu *v,
unsigned int cpu, s_time_t now)
{
v->force_context_switch = false;
if ( vcpu_runnable(v) == v->is_running )
return NULL;
if ( vcpu_runnable(v) )
{
if ( is_idle_vcpu(vprev) )
{
vcpu_runstate_change(vprev, RUNSTATE_runnable, now);
vprev->sched_unit = get_sched_res(cpu)->sched_unit_idle;
}
vcpu_runstate_change(v, RUNSTATE_running, now);
}
else
{
/* Make sure not to switch last vcpu of an unit away. */
if ( unit_running(v->sched_unit) == 1 )
return NULL;
v->new_state = vcpu_runstate_blocked(v);
vcpu_runstate_change(v, v->new_state, now);
v = sched_unit2vcpu_cpu(vprev->sched_unit, cpu);
if ( v != vprev )
{
if ( is_idle_vcpu(vprev) )
{
vcpu_runstate_change(vprev, RUNSTATE_runnable, now);
vprev->sched_unit = get_sched_res(cpu)->sched_unit_idle;
}
else
{
v->sched_unit = vprev->sched_unit;
vcpu_runstate_change(v, RUNSTATE_running, now);
}
}
}
/* This vcpu will be switched to. */
v->is_running = true;
/* Make sure not to loose another slave call. */
raise_softirq(SCHED_SLAVE_SOFTIRQ);
return v;
}
/*
* Rendezvous before taking a scheduling decision.
* Called with schedule lock held, so all accesses to the rendezvous counter
@@ -2042,6 +2122,7 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
s_time_t now)
{
struct sched_unit *next;
struct vcpu *v;
if ( !--prev->rendezvous_in_cnt )
{
@@ -2050,8 +2131,30 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
return next;
}
v = unit2vcpu_cpu(prev, cpu);
while ( prev->rendezvous_in_cnt )
{
if ( v && v->force_context_switch )
{
struct vcpu *vprev = current;
v = sched_force_context_switch(vprev, v, cpu, now);
if ( v )
{
/* We'll come back another time, so adjust rendezvous_in_cnt. */
prev->rendezvous_in_cnt++;
atomic_set(&prev->rendezvous_out_cnt, 0);
pcpu_schedule_unlock_irq(*lock, cpu);
sched_context_switch(vprev, v, false, now);
return NULL; /* ARM only. */
}
v = unit2vcpu_cpu(prev, cpu);
}
/*
* Coming from idle might need to do tasklet work.
* In order to avoid deadlocks we can't do that here, but have to
@@ -2086,10 +2189,11 @@ static struct sched_unit *sched_wait_rendezvous_in(struct sched_unit *prev,
static void sched_slave(void)
{
struct vcpu *vprev = current;
struct vcpu *v, *vprev = current;
struct sched_unit *prev = vprev->sched_unit, *next;
s_time_t now;
spinlock_t *lock;
bool do_softirq = false;
unsigned int cpu = smp_processor_id();
ASSERT_NOT_IN_ATOMIC();
@@ -2098,9 +2202,31 @@ static void sched_slave(void)
now = NOW();
v = unit2vcpu_cpu(prev, cpu);
if ( v && v->force_context_switch )
{
v = sched_force_context_switch(vprev, v, cpu, now);
if ( v )
{
pcpu_schedule_unlock_irq(lock, cpu);
sched_context_switch(vprev, v, false, now);
return;
}
do_softirq = true;
}
if ( !prev->rendezvous_in_cnt )
{
pcpu_schedule_unlock_irq(lock, cpu);
/* Check for failed forced context switch. */
if ( do_softirq )
raise_softirq(SCHEDULE_SOFTIRQ);
return;
}
+6 -3
View File
@@ -102,6 +102,11 @@ static inline bool unit_runnable(const struct sched_unit *unit)
return false;
}
static inline int vcpu_runstate_blocked(const struct vcpu *v)
{
return (v->pause_flags & VPF_blocked) ? RUNSTATE_blocked : RUNSTATE_offline;
}
/*
* Returns whether a sched_unit is runnable and sets new_state for each of its
* vcpus. It is mandatory to determine the new runstate for all vcpus of a unit
@@ -121,9 +126,7 @@ static inline bool unit_runnable_state(const struct sched_unit *unit)
{
runnable = vcpu_runnable(v);
v->new_state = runnable ? RUNSTATE_running
: (v->pause_flags & VPF_blocked)
? RUNSTATE_blocked : RUNSTATE_offline;
v->new_state = runnable ? RUNSTATE_running : vcpu_runstate_blocked(v);
if ( runnable )
ret = true;
+2
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@@ -186,6 +186,8 @@ struct vcpu
bool is_running;
/* VCPU should wake fast (do not deep sleep the CPU). */
bool is_urgent;
/* VCPU must context_switch without scheduling unit. */
bool force_context_switch;
#ifdef VCPU_TRAP_LAST
#define VCPU_TRAP_NONE 0
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