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x86/shadow: adjust monitor table prealloc amount
While670d6b908f('x86 shadow: Move the shadow linear mapping for n-on-3-on-4 shadows so') bumped the amount by one too little for the 32-on-64 case (which luckily was dead code, and hence a bump wasn't necessary in the first place),0b841314da('x86/shadow: sh_{make,destroy}_monitor_table() are "even more" HVM-only'), dropping the dead code, then didn't adjust the amount back. Yet even the original amount was too high in certain cases. Switch to pre-allocating just as much as is going to be needed. Signed-off-by: Jan Beulich <jbeulich@suse.com> Acked-by: Andrew Cooper <andrew.cooper3@citrix.com>
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@@ -747,7 +747,7 @@ mfn_t sh_make_monitor_table(const struct vcpu *v, unsigned int shadow_levels)
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ASSERT(!pagetable_get_pfn(v->arch.hvm.monitor_table));
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/* Guarantee we can get the memory we need */
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if ( !shadow_prealloc(d, SH_type_monitor_table, CONFIG_PAGING_LEVELS) )
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if ( !shadow_prealloc(d, SH_type_monitor_table, shadow_levels < 4 ? 3 : 1) )
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return INVALID_MFN;
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m4mfn = shadow_alloc(d, SH_type_monitor_table, 0);
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